The latest from The Wall

News & updates

What’s new, what we’re testing and what’s coming next. You’ll also find stories from past wipes and guides for playing here.

In development

The Wall Roleplay Wave 2 update

Commercial freight, Vantorr telecom, First Day improvements, venue tools and crew salvage are in the shared development build. Windows verification and private Enhanced playtests are next.

Read the details
  • We’ll verify the Windows database and server build before bringing players into a private GTA V Enhanced playtest.
  • The private playtest covers character creation, the first paid shift, business orders, property access, trading and public services.
  • A closed beta, measured capacity, staff coverage and backup recovery tests come before any public opening.
Explore the FiveM preview
Community update

Less spare loot, the same maps you know

The November 3 announcement cuts back excess natural spawns, including duplicate clothing, common utility items and overstocked storage. Your existing bases, storage and gear are unaffected.

Read the details
  • Configured world-loot targets were reduced by about 16% on Chernarus, 17% on Nasdara, 15% on Deer Isle and 12% on Alteria. We’re watching performance as the changes settle in.
  • Some cosmetic variants stop spawning naturally but remain available through existing traders. Nasdara keeps its desert gear focus.
  • The rebalance leaves trader prices and inventories, mission rewards, AI loadouts and DNA loot pools unchanged.
  • Vehicle lifetime remains 48 hours. Animal and infected populations and corpse/grave recovery timers are unchanged.
  • The announcement schedules the loot changes for the following restart; existing world loot clears through the normal cleanup cycle.
  • The Core update addresses a Mass Drying Rack placement-preview error. Report missing trader items, unusually low loot or placement problems through a support ticket.
Community update

Locks, selling gear and map fixes

Our November 2 update covers digital-lock handling, more ways to sell recovered gear, fishing and map-specific fixes. Update The Wall Core before joining.

Read the details
  • Lock changes address Open/Close handling and pickup after removal. Nasdara wood/metal doors and a BBP door stayed closed and locked across restarts in the latest tests; report any door that still reopens.
  • Added sale routes include the PM73 RAK, coloured plate-carrier pieces, MVS gear, Mass bags and selected fish. Sell Only categories accept loot without offering it for purchase.
  • Trophy-fish catch weights increased for selected species. Bait, time, weather and location requirements still apply.
  • Alteria’s configured static PvP zones were restored. Check the in-game map, including the large Half Map areas.
  • Chernarus PvE gained the 25 DNA room markers. A marker does not resolve separate reports about a room’s physical visibility.
  • Deer Isle changes cover Joe’s Warren Cove objective, ordinary-animal herds and PvE DNA loot. Derp Island KOTH reward access still needs confirmation.
Community update

Core and Vehicles: the October update

The October 20 update announcement covers lock compatibility, server tips, AutoSort and vehicle work following DayZ 1.30. Later November notes cover the next round of fixes.

Read the details
  • Digital-lock attachment handling improved on supported BBP structures. Keypad-access issues remained under investigation.
  • AutoSort’s SORT button returned after DayZ 1.30. Full containers may still need some space cleared first.
  • The GoKart received entry, gearing and spawn-setup changes, with ruined-wheel support added for affected vehicles.
  • The Dogtag Case was announced as work in progress, rather than an item available everywhere.
  • Our own PvP zone system was announced across The Wall servers. Follow your exact server’s combat rules.
Wipe target

A December finish for this wipe

We’re aiming for December 18 as The Wall approaches ten years. It’s still tentative; we’ll announce the final date, time and any Purge window in Discord.

Read the details
  • Keep playing and building through the current wipe.
  • Wait for the confirmed schedule before making end-of-wipe plans.
Community update

DayZ 1.30: new maps, familiar community

Nasdara PvE and PvE/PvP are online and playable. Alteria has returned in place of Livonia, and the standalone Vanilla+ PvP server has closed.

Read the details
  • The lineup now includes Chernarus, Deer Isle, Alteria and Nasdara.
  • TW Bounty, Dogtags and digital Code Locks join the community systems. Availability depends on the server.
  • TW Chat continues from the previous wipe with player and donator tags and name colours.
  • TW PvPZone provides zone indicators and combat-status guidance. Always check the rules for the server you join.
  • Nasdara traders, quests and map-specific configuration are still being developed. Watch Discord for deployment announcements.

Stories and guides

Explore The Wall’s history